12345678910111213141516171819202122232425262728293031323334353637383940414243 |
- // Copyright 2011 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package main
- import (
- "bytes"
- "encoding/gob"
- "fmt"
- "log"
- )
- type P struct {
- X, Y, Z int
- Name string
- }
- type Q struct {
- X, Y *int32
- Name string
- }
- func main() {
- // Initialize the encoder and decoder. Normally enc and dec would be
- // bound to network connections and the encoder and decoder would
- // run in different processes.
- var network bytes.Buffer // Stand-in for a network connection
- enc := gob.NewEncoder(&network) // Will write to network.
- dec := gob.NewDecoder(&network) // Will read from network.
- // Encode (send) the value.
- err := enc.Encode(P{3, 4, 5, "Pythagoras"})
- if err != nil {
- log.Fatal("encode error:", err)
- }
- // Decode (receive) the value.
- var q Q
- err = dec.Decode(&q)
- if err != nil {
- log.Fatal("decode error:", err)
- }
- fmt.Printf("%q: {%d,%d}\n", q.Name, *q.X, *q.Y)
- }
|